Threaded OpenGL race with renderQuick

Bugs item #1849673, was opened at 2007-12-12 17:28
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Category: None
Group: v 0.3.0
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Geoff Hutchison (ghutchis)
Assigned to: Marcus D. Hanwell (cryosuk)
Summary: Threaded OpenGL race with renderQuick

Initial Comment:
There’s a subtle race condition with the new renderQuick and threaded OpenGL. When you release the mouse, sometimes but not always, the scene isn’t re-rendered using the default renderOpaque/renderTransparent paths.

We need some sort of mutex to ensure the quick update variables are cleared correctly.


You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=835077&aid=1849673&group_id=165310