I am learning Python (slowly) in order to be able to hopefully construct a
plugin which will allow me to adjust the shape of molecules.
Although I haven’t progressed too far yet, I wanted to play with the Python
display engine, shown as an example at
http://avogadro.openmolecules.net/wiki/Python_Engines
What is the environment to test this
import Avogadro
class Engine():
def renderOpaque(self, pd):
pd.painter.drawText(50, 50, “Hello World”)
Is it in my terminal?
Thank you.
You can put in .py file the following code :
from PyQt4.Qt import * # Import Qt library
import Avogadro
class Engine(QObject):
constructor
def init(self):
QObject.init(self)
def name(self):
return “Hello World plugin”
def renderOpaque(self, pd):
-
pd : type* Avogadro.painterDevice.
pd.painter.drawText( 50, 50, "Hello world" )
In :
- /usr/local/share/libavogadro/engineScripts (need sudo for ubuntu)
- or /home/user_name/.avogadro/engineScripts/
Then you must active it : in “Render Type” menu (I do not sure for the
vocabulary, I do not work with english version) where you can select
wireframe render & co, add it, then active it.
For error, verifies the messages in the message window in Avogadro.
If you search features on Avogadro methods in Python, in Python terminal,
put :
import Avogadro
help( Avogadro )
And copy it in a file (it is not a great method, but after this file will be
very practical).
I find that working directly in the terminal is not pratical, exect for
testing few lines, methods … (not class).
Mickaël Gadroy
I put Testfile.py (my .py file for the above file) into
/home/user_name/.avogadro/engineScripts/ however the Display Types menu is
not showing it (to be able to add it)
On Mon, May 24, 2010 at 5:28 AM, Mickaël Gadroy mickael.gadroy@gmail.comwrote:
You can put in .py file the following code :
from PyQt4.Qt import * # Import Qt library
import Avogadro
class Engine(QObject):
constructor
def init(self):
QObject.init(self)
def name(self):
return “Hello World plugin”
def renderOpaque(self, pd):
-
pd : type* Avogadro.painterDevice.
pd.painter.drawText( 50, 50, "Hello world" )
In :
- /usr/local/share/libavogadro/engineScripts (need sudo for ubuntu)
- or /home/user_name/.avogadro/engineScripts/
Then you must active it : in “Render Type” menu (I do not sure for the
vocabulary, I do not work with english version) where you can select
wireframe render & co, add it, then active it.
For error, verifies the messages in the message window in Avogadro.
If you search features on Avogadro methods in Python, in Python terminal,
put :
import Avogadro
help( Avogadro )
And copy it in a file (it is not a great method, but after this file will
be very practical).
I find that working directly in the terminal is not pratical, exect for
testing few lines, methods … (not class).
Mickaël Gadroy