Twirlymol Painter

Hi all,

As a learning exercise, I’ve been having a go at implementing
TwirlyMol-style shadows as a Python painter in Avogadro.

It seems that projecting shadows from a point onto a surface requires
some knowledge of OpenGL. Does anyone know whether this is even
possible to implement as a Painter? I’ve been thinking about following
answer one at

If anyone wants to write the code to do this, I won’t be upset either. :slight_smile:

  • Noel