Initial painting yields "stretched" look

Bugs item #1797069, was opened at 2007-09-18 09:30
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Category: Rendering
Group: v 0.2.0
Status: Open
Resolution: None
Priority: 8
Private: No
Submitted By: Geoff Hutchison (ghutchis)
Assigned to: Nobody/Anonymous (nobody)
Summary: Initial painting yields “stretched” look

Initial Comment:
Particularly on my Mac, when I launch, the first painting of the GLWidget yields a “stretched” look (see attachment).

Resizing the window results in a normal look to the render.

Perhaps the initial GLWidget (or somewhere along the render chain) is assuming a particular window size? Avo has saved my preference for a large window.

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