I put up a small Avogadro v2 “todo” roadmap on the GitHub wiki:
I’d like to see some discussion about needed features/priorities so we can get a timeline, e.g.:
December 2014 - Step 1
March 2015 - Step 2
June 2015 - Step 3
… Release?
-Geoff
I put up a small Avogadro v2 “todo” roadmap on the GitHub wiki:
I’d like to see some discussion about needed features/priorities so we can get a timeline, e.g.:
December 2014 - Step 1
March 2015 - Step 2
June 2015 - Step 3
… Release?
-Geoff
Hi Geoff,
That looks really good-I’m really looking forward to seeing how things
develop.
Coming from a more biological angle, I think cartoon rendering should
definitely be an early priority. Avogadro can now visualise much larger
systems, but it needs the cartoon rendering to make it really useful to a
biologist.
Best wishes,
Jens
On 12 November 2014 23:03, Geoffrey Hutchison geoff.hutchison@gmail.com
wrote:
I put up a small Avogadro v2 “todo” roadmap on the GitHub wiki:
Create new page · Avogadro/avogadro Wiki · GitHub
I’d like to see some discussion about needed features/priorities so we can
get a timeline, e.g.:December 2014 - Step 1
March 2015 - Step 2
June 2015 - Step 3
… Release?-Geoff
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Coming from a more biological angle, I think cartoon rendering should definitely be an early priority. Avogadro can now visualise much larger systems, but it needs the cartoon rendering to make it really useful to a biologist.
Agreed. This is why residue support is also critical.
The other big hold-up is the edit/view mode transition that needs to get smoothed out.
-Geoff
Hi,
Do we want to port the cartoon rendering from 1.0? This can be done (by me)
in a reasonable timeframe.
Tim
On Mon, Nov 17, 2014 at 7:59 PM, Geoffrey Hutchison <
geoff.hutchison@gmail.com> wrote:
Coming from a more biological angle, I think cartoon rendering should
definitely be an early priority. Avogadro can now visualise much larger
systems, but it needs the cartoon rendering to make it really useful to a
biologist.Agreed. This is why residue support is also critical.
The other big hold-up is the edit/view mode transition that needs to get
smoothed out.-Geoff
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Do we want to port the cartoon rendering from 1.0? This can be done (by me) in a reasonable timeframe.
Yes, I think that would be a great start.
-Geoff