Another View

Here’s a quick and dirty tabbed version…

It would also be easy to add another tab to set the color scheme for
the engine.

Cheers,
-Geoff

Love it.

What about making Settings… and Objects… be two different popups…
That way you can view both of them at the same time.

The thing I like about the Settings / Objects dock was you could detach
it and have it up all the time. This serves the same purpose…


Donald

(Thu, May 15, 2008 at 07:29:51PM -0400) Geoffrey Hutchison geoffh+@pitt.edu:

Here’s a quick and dirty tabbed version…

It would also be easy to add another tab to set the color scheme for the
engine.

Cheers,
-Geoff


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Love it.

Great, thanks!

What about making Settings… and Objects… be two different
popups…
That way you can view both of them at the same time.

No, not really. For one, I feel very strongly that users aren’t going
to care about the list of primitives. Most of the time, it will
include all objects. The rest of the time, the user will want to
select a few atoms, bonds, whatever and set them to a custom display
type.

Plus, my idea is that the window encompasses all customization options
for that particular engine. This includes the current settings widget,
the list of primitives, and shortly the color scheme (or custom
color). It could also include OpenGL material properties…

If it’s possible to do this with stacked widgets or something, so that
you can “peel them off,” great. Right now, it seemed easier to do this
with QTabWidget.

Cheers,
-Geoff

P.S. We could use a solution to “moving tabs into independent
windows.” That’s the same issue with views right now.